2022-01-04
Just a small experiment with three.js and a globe. Learned a lot from this blog post.
First is just a simplified SphereGeometry
with a WireframeGeometry
overlayed as a child of the spherical mesh.
Second we use loadTexture
along with the MeshBasicMaterial
.
The simplified sphere is fun but doesn’t really look like a globe. Adding more vertices to the SphereGeometry
gives us a more realistic view. Note the increased complexity of the mesh.
Finally some rotation using mesh.rotation.y
and an animation function that fires every redraw of the canvas.